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wasted time

OK, everybody’s written about this, but I just wasted a bunch of time making an iPhone app.

I don’t actually feel too bad about it because it was a pretty stupid iPhone app, anyway, but I’m not going to finish it because my first attempt to run it outside of the simulator was going to cost me a hundred bucks.

The application is an iPhone port of my twister app, but with worse graphics and sound (though the sound is at least potentially better). It’s functional enough to play a few games, but not fully polished.

I was hoping I could stick it on my daughter’s iPhone so she could play, but doesn’t seem to be the case.

If anyone wants to do something with it, it’s over on github.

Of course, I’d love to find out I was wrong and I can actually run my own program on my own phone without paying more…

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